Simple Mechanics. CuckooClock Lo-Fi
Albert Hodo. Tangible User Interfaces. Fall 2022
Description: Create a Low fidelity “Cuckoo Clock” mechanics. Cuckoo Clock typically has an automaton of the bird that appears through a small trap door while the clock is striking. In this exercise, you will create mechanisms for 1) a door that opens and closes, and 2) a bird that leaps forward and backward.
Extra Task:Once you have your mechanics working, you may automate the motion with your DC motors and servo motors controlled by Arduinos.
Setup
Components Used
- Old Cardboard
- FoamCore
- 3d Printed Ghost (as bird)
- Rubber bands
- String
- Skewers
Tools
- Hot glue gun
- X-acto knife
- Wire Cutter
Demo